Go from knowing little to nothing to a pro with one on one mentoring.


Make connections with amazing computer graphics artists from any studio.


Learn the science and art to getting a job that is both high paying and fulfilling.


I created 3D Mentoring to allow you to achieve a dream career creating art with technology.


I've worked with countless incredible artists and computer scientists who much like you, are eager to create something and be proud of it.

I've lost count how many students I've mentored and professionals I've had the chance to be mentored by over the past decade since starting my career in animation.

Working on stuff you aren't proud of is draining. 

What if you could create something you're truly proud of and get paid for it?

Some people get stuck paying for school that don't get them to where they want to be.

I've lost count how many people I know who graduate from animation school and are jobless with $50-100,000 worth of debt.

This entire program is designed so that each week you are doing things that GUARANTEE you'll have a job by the end. 


Schools are willing to take $80,000 from you and not guarantee a placement at a prestigious animation studio 2 or 4 years later.

What if there was a way to get an education at the same time as work on professional level projects?

By the end of 3D Mentoring you'll have so many connections within the industry and such a solid portfolio of professional work you'll be able to choose where you want to work and what projects you want to work on.

Typical animation schools will teach you fundamentals and give you the assignment to work on.

When you start at an animation studio on an internship you work on real projects and learn exponentially faster than you do in a typical school setting. 

The first internship I worked on a cinematic for a futuristic race car.​

The second internship I had the chance to work on the Disney Infinity Star Wars Episode 7 video game.​

The third internship I worked on the animated film, The Peanuts Movie.​

If you want to work on projects like this you first have to have done something, you have to have proved yourself somehow.


I've worked with so many people who at the end of the day simply don't live a fulfilled life.


My job is to teach you the science of success and the art of fulfillment within the world of computer graphics.

Imagine life is just a game and you have a role to play. 


I know my role.


Let's find yours.

You'll be able to get your hands on actual projects for actual companies with intentions to create a sustainable future.

You will pay to get mentored and get projects to work on. Instead of paying to go to school, there's a 75% chance you won't end up working in the field you went to school for by the time you graduate, there might not even be jobs available.

With this course, I'm going to launch your career in animation like a rocket into outer space. You'll be able to get hands-on immediately and produce a demo reel that will get you landed at studios around the world.

What do you need?

All you need is a decent laptop — no excuses — an amazing attitude — and a burning desire to hit your goals. 

Work with Garrett one on one.

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